We’ll make an attempt to parse the stream of consciousness and pull out the important errata for MEVO that we find so you can find it one place here:
Rules
- [ADD} G22. ATGM ASSAULT FIRE N/A: ATGMs cannot be fired using Assault Fire.
Nationality Player Aid Cards
- On every nationality chart’s Cover Effects Table, the Woods/Higher Hill Level /Up Hachure row the +A110 is a typo. It should be just +10.
Scenario Errata
- #12: U.S. forces set up on map EV5 (not EV4)
- #13: Russians should set up <=6 hexes from the east edge, not west
- #20: Pro-Russian forces set up on map EV12 (not EV10)
- #23:
- The setups are reversed (i.e., the U.S. should use the Belarusian setup instructions and vice versa)
- The victory conditions should state that the U.S. wins if “there are no Combat Effective Belarusian Personnel in any hex of Building I4…”
- #69: SSR #4 – On Turn 1, all Ukrainian Personnel units must stack with >= 12 soldiers per hex plus >= 1 leader and move west-to-east using all Assault MP available. Personnel stacks must end with >= 2 hexes between each stack and each stack must end <= 2 hexes from a friendly AFV. Russian Federation units enter on Turn 1 after ALL Ukrainian units have moved.
- #PK1 (bonus scenario from Peace Keepers): The correct map is EV16.
- For any OBA module in a Ukrainian OOB that is spotted as follows:
- “…OBA spotted by a Class 1 UAV with an LOS anywhere in the playing area [EXC: Interior hexes; #G12.]”
- Delete the “Class 1 UAV” portion of the SSR and add an FO for each OBA module provided.
Vehicle Card Errata
- M60A3 Assault modifier/ROF should be -30/1
- T-84 Front Turret (right column) ERA: [80]/(-20)
- T-80U/UD Front Turret (right column) ERA: [80]/(-20)
- T-80A Front Turret (right column) ERA: [75]/(-15)